Duration: Sep '24 – Dec '24, Mar '25 – Aug '25
Platform: Mobile (Android, iOS)
Role: Developer & Designer
Genre: 2D Merge RPG

About:
A 2D merge RPG set in a cow farming world. Players merge and transform items to discover new ones, building their farm at a relaxed but rewarding pace. Went through multiple publisher iterations, each targeting a different UA matrix.

Goal:
Build an immersive dairy farming world with a smooth, easy-to-learn merge + transformation mechanic backed by a comprehensive tutorial system.

Results:

MatrixResultsTargets
CPI (Android)$1.0< $1.0
D1 Retention32–38%
D7 Retention10–12%25%
D7 APPU3000–3600s2200–2400s




Challenges:
Technical
Built 4 custom Unity editor tools to support dynamic systems:
· Level rewards editor
· Order flow editor
· Player simulator (for faster balancing)
· Tutorial steps editor
Creative
· Designed interconnected items allowing complex merge chains and transformation paths.
· Iterated on order flow with new and returning users for balanced pacing.
· Delivered an adorable, rich art style with intuitive UX/UI.
Collaborative
Analyzed and proposed solutions to improve UA metrics: CPI, D1 Retention, DAU, ARPDAU.
Skills: World building · Editor tools · UA analysis · Tutorial design · Level balancingKey Learnings:
Playtesting with fresh users after you think the game is ready reveals balance issues you'd otherwise miss.